You can see the life bar go down if enough blows land simultaneously and then snap back to full health. This means it is possible, depending on your level, total health, and the nature of who hits you, to be killed before the trainer can rebuild your health. With the 1.0.7.0 trainer I was one-shotted by a major boss to my chagrin. Especially in dungeons, my recommendation is to "play the game" as if you don't have F1 on and use your toggled protection, etc. In fact, my personal style is to save the trainer for "grindy" portions (advance against the big bad, die, and then have to run back through two or three dungeon levels to face the big bad again several times) but use the money cheat liberally (if it causes a moral spasm, just pretend a wandering wizard said, "Hey, you're a pleasant person to meet on these roads of death here, have a bunch of iron!") when getting to the builders of random gear. Thanks again to MAF - updating Grim Dawn with its new patch every other week must be a pain in the buttocks and I will go make a contribution right now. Grim Dawn V0.3.3.1 B24 Trainer +6 // Updated again at Grim Dawn V0.3.0.4 B22 Trainer +6 Fixed Exp #Grim dawn trainer cheat engine Patch#
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